STOP the SPREAD | The game changer digital response to COVID-19


A Priceless Gift Exported to the World to Help Save Precious Lives!
The World’s 1st game on COVID-19 to help you debunk the myths, learn facts & apply behavioural changes to adjust to the new normal in a simulated learn with fun environment!
Since it’s launch in March/April 2020, STOP the SPREAD game has created a huge social impact in the lives of people around the world by way of habit formation and behavioural change. Our effort has been appreciated and featured in the leading newspapers and media around the world, such as Gulf News and Tribune to name a few.
In appreciation and recognition of our humble effort, we were awarded the PSEB Platinum Award by the Pakistan Software Export Board, which is an apex Government body of the Ministry of Information Technology & Telecommunication, Government of Pakistan. We were also honoured by Emerging Pakistan (an initiative under commerce ministry, Government of Pakistan).
If you want to learn about STOP the SPREAD in just two minutes, please have a look at this game walkthrough video clip featured at the Gulf News TV.
6 MULTI-LEVELS OF AWESOMENESS
Some screenshots of the game showcasing the features and levels.

The Title Screen
The title screen contains buttons that would allow users to get them registered so that their score could be displayed on the leaderboard. However the game is totally free so you can play it without registering as well. It also has a collapsible interactive button that has more options such as the leaderboard, Twitter, Facebook, credits, emergency response numbers for easy access and the exit.

Level Selection
The game has 6 levels of awesomeness, the first 4 levels are unlocked and players are free to choose which level to play first. The 5th and 6th levels are locked levels. Level 5 will only be unlocked if the player completes the first 4 levels with the minimum required score for each level. Level 6 can only be played if the player has successfully proved to have learned, practiced and performed the SOPs.

Facts & Myths (Info — Slides)
This level has facts and myths slides that players have to read and understand to know the facts and bust the myths about COVID-19.

Facts & Myths (Quiz)
Once the players have gone through all slides and know what’s true and what’s false they will have to pass a quiz. Players would only be able to proceed to the next level if they obtain 3 stars in the level. Quizzes are also included in level 3 and 4 with the same minimum score requirement.

Protection (Hand Washing & Hand Sanitising)
This level contains a hand washing module that would help the players build muscle memory for proper hand washing (learn by doing). The same is also available for hand sanitising.

Protection (Steps & Sanitising)
Players are able to practice hand washing and hand sanitising with specific timing and steps required to embrace the new normal. This is one of the most vital modules of the game.

Prevention (Instruction Popup)
Following the best practices in UI/UX, most levels start with a popup explaining the players what to do in this particular level.

Prevention (Infographics)
First 4 levels have a self-explanatory infographics built-in so that players would learn and understand all the info at a glance.

Symptoms (Instruction Popup)
Upon starting this level, players would see this instructions popup that has all the information about how to play this level.

Symptoms (Infographics)
Infographics explaining the symptoms of COVID-19 allowing players to learn and understand all the info at a glance.

Walk the Talk
In this level players are able to practice their knowledge in a real life simulated environment. They need to “walk the talk” and prove that they have learned the SOPs by performing them properly such as SOPs related to sneezes etc.

Walk the Talk (Politely declining handshake)
In this level, players would be able to interact with other people in the simulation, who would offer them a hand shake but the players have to politely decline hand shake and greet them with alternative ways, as per the new normal SOPs.

Walk the Talk (Gesture greeting)
Greeting others in an alternative way i.e. gesture greeting. To stop the spread of the virus.

Walk the Talk (Passerby accepts gesture greeting)
The passerby would also follow this gesture greeting. Everyone will learn from each other.

Walk the Talk (Masks and Gloves)
Players are supposed to keep an eye on the cleanliness on their mask and gloves, and to dispose of used masks and gloves properly in a trash can.

Walk the Talk (Players who ignore the SOPs)
If the players do not follow SOPs they will fall ill and other people around them would call an ambulance. This is done to teach empathy for others, and a strong reminder for those who are taking it lightly.

Walk the Talk (Ambulance arrives)
Once the ambulance arrives the players are reminded to follow the SOPs properly in order to stay safe.

Soapy to the Rescue
In this level players would be flying around in the soapy ship shooting soap bubbles to eliminate COVID-19 viruses from the environment.

Soapy to the Rescue
This is an classic retro arcade styled endless shooter. Players are able to play and enjoy as long as they want. Something for them to cheer up after learning and practicing the SOPs to help save lives.
Unlocking the Lockdown Startup: Driven During Disaster is our first book, which will be launching soon. This book entails our humble journey and how we used our resilient attitude and resourceful mindset to remain driven during disaster by utilising our problem solving approach coupled with creativity and design thinking skills to develop an experiential learning game for bringing behaviour change for social impact in the world.